MW3 Recycled Call of Duty

I was over at my parent’s house on November 8th for dinner, and I saw that my brother bought Modern Warfare 3 for the Xbox 360. Apparently he purchased it at a midnight release the night before. After we ate, I sat down and watched him play a few matches.

He played with the M16, I didn’t see which perks he was using, and only he played Hardcore Team Deathmatch mode. He seemed to do okay, with a 1:1 kills to death ratio. I think he would have had a better ratio if he knew the maps. Many times he got caught out in the open, because he didn’t know the map yet.

I’ve read that there are more ways to get point streaks, which is a rename of kill streaks. You can increase your point streak by completing map objectives, capturing areas, in addition to eliminating players. This sounds like a good addition to the game’s multiplayer formula.

I don’t see why millions of people are buying this game every year. Especially when my brother is using the same gun in almost every version. He used the M16 in MW2, Black Ops, and MW3. It seems to me that he is playing the same game with different maps, perks, and point streak bonuses. All of these can be easily added or modified via small downloadable content.

I’m not a fan of the yearly release of a video game franchise. I hated Madden for releasing a game every year even if there wasn’t that much of a difference, and this seems to be the case with Call of Duty. I must admit though that Activision the publisher is making a huge profit off the Call of Duty series, and maybe the majority of gamers do like a yearly release.

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